Feel the magic in our online slot game, The Magic Cauldron: Enchanted Brew.
With the Tumble feature, winning symbols will drop down the reels and be replaced by new symbols, which can create a succession of wins on just a single spin.
If you complete a greater number of winning spins in a row, you have a better chance of activating one of the five modifiers in this game. These give you the chance to upgrade low-paying symbols, unlock multipliers and more!
Cast a spell.
The bet sizes available in The Magic Cauldron: Enchanted Brew range from 20p to £40.
This game features the Cluster Pays mechanic, which means it does not include any paylines.
Excluding the Unicorn Wild symbol, you can use Wild symbols as substitutes for all other symbols.
In the same manner, it's possible for Unicorn Wild symbols to replace all symbols, excluding Wild symbols.
Once each spin has been completed, symbols involved in wins are removed from the reels, leaving any leftover symbols to tumble down to the foot of the screen.
The vacant positions are filled by new symbols which also tumble down.
When no new winning combinations have been formed as a direct consequence of tumbles, this process will halt.
As soon as all tumbles have been completed, and you have played any features that may follow, you will be paid for any wins you completed.
On each spin, the number of symbols that are erased from the reels will be counted.
This number is then added to the value of the cauldron which is displayed on your screen.
As soon as 25 symbols have been collected in the cauldron, you will be awarded a random modifier. This will be played when the tumbles or modifier being played on the current spin have been completed.
On a single spin, you can collect up to 125 symbols in the cauldron, and when you've hit this capacity it will cause collection to cease on the current spin.
Collecting 125 symbols will trigger five modifiers.
The first four modifiers will be picked at random from the list below, to be played as soon as all tumbles have finished from the current spin or modifier:
During the same tumble sequence, the fifth modifier that is triggered will be picked randomly from the following modifiers, and will commence as soon as tumbles or modifiers from the current spin have been completed:
On any tumbles that follow, if a Unicorn Wild features in one or more winning combination then it remains on display, and its multiplier is boosted by 1x. It will also be transferred to a new, empty position before a new tumble, and it can move in any direction.
If two or more Unicorn Wilds feature in a single winning combination, the win of that combination is multiplied by the sum of all multipliers attached to them.
A Unicorn Wild's highest possible multiplier value is 20x, and it will stop growing when this number is reached.
When no more winning combinations result from tumbling, the modifier will conclude.
When either the Potion of Darkness or Unicorn Dust modifiers begin, if you cannot form winning combinations on the current grid then the screen is cleared, making way for a new random grid. This process will only end when you are able to create a win via modifiers.
Following any paid spin that failed to complete a win, the screen can have between four and eight Wild symbols added in random positions. These Wild symbols will replace the symbols currently displayed.
Moon Seed Mark
The Moon Seed mark can appear behind all instances of one low value symbol, chosen randomly, on any spin.
For that spin and subsequent tumbles and modifiers, all instances of the chosen symbol on the screen, in addition to new symbols of the same type coming from the top, are marked.
If you create a winning combination involving a minimum of five marked symbols, there will be an explosion, leaving only two Wild symbols remaining in empty positions.
The Moon Seed mark can come into play while any modifier is active.
Wilds that were formed via winning combinations with Moon Seed marked symbols will not be able to overlap Unicorn Wild symbols.
Return to Player
Return To Player (RTP): 96.44%.
The expected return is the amount we pay out to players relative to the amount of wagering on the game.
For eample, if we take £100 of wagers we will, on average, pay out £96.44.