Gemix 2

Play Gemix 2 and enter the cloud kingdom in this online slot game.

This game features a Cluster Pays mechanic, as well as cascading wins and the Crystal Charge feature, which can destroy, transform and cluster symbols. 

Make use of the powers of the four guardians, with Mega Wilds, win multipliers and more on offer.

Get spinning.

    Gemix 2 Slot Game Overview

    The bet sizes available in Gemix 2 range from 10p to £20.

    This game does not feature paylines, instead using a Cluster Pays mechanic.


    Crystal Charge

    With every win you complete, the Crystal Charge meter increases. It is half charged when you have 25 winning symbols collected.

    If the meter is half charged, when the cascades have been completed you will trigger one of the Crystal Charge effects below:

    • Chain Lightning - electrical arc hitting symbols are shot out by two corner symbols, turning into one of the two corner symbols
    • Light Beam - one symbol present will shoot out horizontal and vertical light rights. All symbols in the hit column and row become alternate symbols 
    • Crystal Wrap - one symbol is picked randomly, and matching symbols warp into other symbols
    • Nova Blast - one symbol will be selected at random, and it will subsequently explode. All adjacent symbols in a seven-symbol diameter are erased from the reels, and a cluster of core symbols will remain on the reels. The cluster will consist of matching symbols

    When you've played your effect, the game proceeds as normal, giving you more opportunities to charge the Crystal Charge meter and unlock more effects.

    When you've accumulated 50 winning symbols, you will Super Charge the meter, causing all four Crystal Effects to be activated simultaneously. You are also awarded a 2x multiplier. 

    Whenever you accumulate 50 winning symbols, the feature will re-trigger and the multiplier will increase by 2x, up to a limit of 20x.

    World Patterns

    Four Worlds are present in this slot game: Sky Knight’s World; Miner's World; Princess' World and Wizard's World.

    Two patterns are present in each World, and you must complete these to advance to the next World.

    To complete patterns, you must win on the indicated grid positions.

    The Pick a Pocket game will be activated when you complete a World, giving you the opportunity to trigger the active World Bonus. The World Bonus is boosted whenever you have a win.

    Four guardians exist in this game - one for each World. Every guardian boasts its own Wild symbol.

    The first guardian that is displayed assumes the role of the guardian of the world. 

    Guardian Wilds substitute for all other symbols in this game. Whenever one of these symbols is included in a winning combination, it is erased from the reels.

    During the round, if you activate Crystal Charge then any Wilds that hit transform into Miner Wilds.

    Each world has the following features:

    • Sky Knight’s World - up to two 2x2 Mega Wilds can land, behaving as single symbols with a 1x multiplier. Wilds are erased if they feature in a winning combination
    • Miner’s World - a maximum of 10 Wilds can drop down from above, finishing on different reel positions. They substitute regular symbols, and any Wilds are removed if forming part of a winning combination
    • Princess’ World - an Edge symbol will be selected as a starting point, an this transforms into a Wild. That Wild spreads to neighbouring symbols until it reaches a present Edge symbol. If Wilds feature in winning combinations, they are removed from the reels
    • Wizard’s World - a maximum of five Sticky Wild symbols can land, remaining in place for a whole round, or until you trigger the Crystal Charge feature. Sticky Wilds do not drop to the bottom of the screen when other symbols explode, and if they are involved in winning combinations they are not erased from the reels

    For every winning cluster, you will only use the multiplier with the highest value.

    Return to Player 

    Return to Player (RTP): 94.27%.

    The expected return is the amount we pay out to players relative to the amount of wagering on the game. 

    For example, if we take £100 of wagers we will, on average, pay out £94.27 of wins.

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