Enter the pinball machine in our online slot game, Silverball.
This game uses Cascading Reels that can cause a string of successive wins, as well as Wilds that can be flipped back onto the reels after a win is completed.
Trigger the Bonus round and you'll experience some classic pinball action, and you could activate some multipliers and more with the casino-themed add-ons in this section.
Get the ball rolling.
Betting in this game is fixed at 25 paylines.
A pinball is released when a Wild forms part of a winning combination, which in turns creates a new Wild, and this is added to a position at random for the upcoming cascade.
Up to three Wilds can be created in this game. If four or more pinballs are released on a single cascade, the extra pinballs will fly off the screen.
All winning symbols will be removed from the reels when a cascade takes place. Their positions are filled by new symbols which drop down from above, creating the possibility for more wins.
When no more winning combinations are formed, cascades will cease.
Pinball Machine Bonus
The Pinball Machine Bonus is triggered when a minimum of three Bonus symbols are displayed during a cascade.
The more Bonus symbols that trigger the bonus, the more runs you'll have on the pinball machine:
Number of Bonus Symbols
Number of Runs
Hit 'Start' to begin a run.
The flippers are controlled automatically - in order to win, you must hit the alternate casino features and pinball targets on the table.
When the ball falls through the drain located at the bottom of the table, your run will end.
Pinball Machine Bonus Wins
All of the below wins are displayed as a multiple of the active coin size, with the exception of Mini Roulette.
1p is worth one point, and these will appear in the dot matrix on the top.
Hitting the Casino Slot triggers a single spin, where you will have a guaranteed win.
You will be paid for any two or three matching symbols anywhere on the line.
You are awarded one spin of the roulette wheel if you trigger this feature.
Your wins are calculated by multiplying the number the ball lands on with your total bet.
Should the ball land on zero, you will lose.
If all four Aces light up while you are playing this feature, any wins on that run are multiplied.
In order to light up an Ace, you must hit the corresponding card suit target on the table.
Every time all four Aces are lit up on the same run, the value of the multiplier will be enhanced.
When your run ends, targets and lit Aces revert to their original values.
Whenever you hit the chip in the Craps section, you are awarded the displayed value on the chip - these begin at five.
For every time the ball hits one of the two dice, you will increase the value displayed on the dice by one.
The values that are shown on both dice begin at one, and can be increased up to a limit of six.
If a six appears on both dice, the value of the chip is boosted by five, while the dice will each reset to one.
When you finish a run, the values of the chip and dice will be reset.
Middle bumper: 4
Left bumper: 3
Right bumper: 3
Left triangle: 2
Right triangle: 2
While playing this game, malfunction will result in all pays and plays being made void.
Return to Player
Return to Player (RTP): 96.02%.
The expected return is the amount we pay out to players relative to the amount of wagering on the game.
For example, if we take £100 of wagers we will, on average, pay out £96.02 of wins.