Play our live casino UK game Cash or Crash Live!
Green, red and gold balls can be drawn, with green balls allowing you move up the cash ladder, while gold balls give you a shield that protects your potential prize.
If you draw a red ball and you don't have a shield, your game ends.
Which colour will you find first?
This game is set in a blimp that cruises over a bustling metropolis.
The main feature in the blimp is the ball drawing machine, which features 19 green balls, eight red balls and one gold ball. Drawn balls are separated from the rest of the balls until the end of the game round.
For each green or gold ball drawn, it becomes more likely that you draw a red ball.
Placing Bets
Place your bet on the bet spot. The ladder-style paytable will adjust and display possible winnings according to your bet.
Ball Drawing
When betting time has expired, the first ball will be drawn by the ball drawing machine. Everything is based on the colour of the drawn ball.
Making Your Decision
You will make one of the following decisions if you draw a green ball, or if your shield breaks:
Your choice becomes the default for future decision phases during the current game round.
A pair of blimps next to the paytable can help you make your decision, as they will display the likelihood of getting a ball that continues the journey up the paytable (green or gold), or a ball that ends the game (red).
A counter shows how many paytable levels have been reached out of the total number of levels available.
Gold Ball
The gold ball gives you a shield, and when a red ball is drawn this protects you from a crash.
After this, the game goes into a quick-drawing mode where you make no decisions, and with every green ball that is drawn you will progress up the paytable.
The shield breaks when you draw a red ball, and you will then have to make a decision whenever a green ball is drawn. Payouts on the paytable are boosted when you next draw a green ball.
Return to Player
Return To Player (RTP): 99.59%.
The expected return is the amount we pay out to players relative to the amount of (optimal) wagering on the game.
For example, if we take £100 of wagers we will, on average, pay out £99.59 of wins.